Activision, in losing the MechWarrior license, found a huge hole in their own product list. What to do? Naturally, find another title that features mechanical constructions piloted by human beings. Enter Heavy Gear II. That being said, Heavy Gear II resembles it's more famous pseudo-sibling MechWarrior 3 only in surface issues. There's a lot here done differently than you might expect, which is not to say that things are bad, because they aren't. It's much more similar in significant respects to Looking Glass's Terra Nova (and in fact, the action takes place on a world called Terra Nova), both in terms of the units you will be playing as and in plot.
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For starters, Heavy Gear II doesn't feature the mile-high BigBots you've come to expect. Instead, the BigBots (called Gears) hover around the only moderately large range, with the biggest of the group topping at about 15 feet high. Instead of being in a gigantic bipedal tank, you are more or less in a suit of incredibly powerful, incredibly well-armed body armor. You can crouch or kneel, even crawl forward much like an infantryman can. This, at the very least, makes for some interesting tactical derivations from other games in the genre. Cover becomes critical at certain points in the game; a factor enhanced by the tactically-significant terrain offered on many of the missions.
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Like most of the BigBot games, and like Terra Nova, Heavy Gear II takes place on colonized worlds in deep space. The world of Terra Nova is uniquely divided in two, thanks to an equator that is almost completely a desert. Naturally, two different nations formed, the industrialized North and the agricultural South. The two countries united to throw off the yoke of Earth, and developed Gears by modifying construction vehicles. Unfortunately, after the war was won, another war broke out between the nations. This war lasted until an armada from Earth returned, which forced the two warring factions into a united front once again.
The Gears, by this time, had become a mainstay of the armies of Terra Nova. Because of their incredibly adaptability and usefulness in war, the Gears were the greatest advantage of the Terra Novan armies. A new battalion of Gears has been created, with you as its head.
What really bogs Heavy Gear II is the control scheme, although it has been streamlined as much as possible. It's just that there are so many commands that you can and need to use that you feel like you need at least one extra hand on the keyboard. I spent a lot of time with my fingers fumbling for the right key, and getting my virtual butt soundly thumped as a result.
I got thumped mainly because Heavy Gear II is exceptional in that it gives you very little advantage over your enemies. You aren't equipped with the best toys on the battlefield in many cases, and running into a mission like a gunslinger will have you restarting in zip-flat. This is a true strategic contest set in an action environment, a fact that may very well alienate some players looking for a MechWarrior-style romp. On the other hand, for the strategist, this is a welcome change from the norm. You have to think about your actions, be patient and careful in what you do. In short, it's a highbrow thinker matched well with lowbrow fighting and killing.
Another success of this title is in the adaptability of its source object. Before the missions, you can design your Gear in hundreds of different configurations of weapons. This gives the game a certain amount of replayability, and causes that element of thought to rear up again significantly. Before you enter a mission, you need to figure out the best weapons to take for the job, and even the best way to configure your Gear for movement. Take too much power, and you will have to add flaws to your Gear that will cause weapons to short out, or vital areas of the Gear to be more exposed to enemy fire. In terms of game balance, this is a fabulous addition.
And what's more, Heavy Gear II is pretty to look at. It doesn't rise to the level of its competition in terms of overall glitz, but it's got plenty where it counts. The weapons effects are good on the whole, the environments are attractive, and the frame rate is more than acceptable, providing you've got the PC muscle to run it.
Provided you aren't looking for another brainless kill fest, you'd be remiss to let this one slip past.
Graphics: Provided you have the muscle, the graphics are excellent.
Sound: In the main, very good.
Enjoyment: Once you clear the initial hump of the control scheme, this is a wonderful game to play
Replay Value: A lot of different configurations and several modes of play make for a lot of gaming time.
People who downloaded Heavy Gear 2 have also downloaded:
Heavy Gear, Mechwarrior 4: Mercenaries, MechWarrior 2 (Limited Edition), MechWarrior 3, MechWarrior 2: Mercenaries, Freelancer, MechWarrior 4: Vengeance, MechCommander Gold
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Interesting. I'm assuming the main thing keeping this game off GOG is similar to the Gold Box games, Ubisoft owning the game rights but Wizards holding onto the D&D license. (In this case, Activision and Dream Pod 9)
drake.raider
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Now, I don't know if this is the right thread to put this in, so forgive me if I blundered, I'll be willing to move the post, but a friend of mine and I just bought four copies of the game, because we thought giant robot warfare simulation would be awesome, and rightfully so. After awhile, though, we hit a problem. The EARMusf application starts the first time Heavy Gear does crashes, takes the game down with it, and does so constantly. I don't recall the application needing to run after the first launch, so a bypass may be sufficient. However, as this problem happened consistently on multiple machines, all various versions of Windows 7, I'm pretty sure that it's a problem with the app, or we've been consistently installing it wrong. The application seems to be an audio one. Is there anyone who knows what we're doing wrong, or if there's a workaround? I've tried the app compat toolkit, tried virtual machines, nothing's working. And we really want eight-way giant robot warfare.
Goosecreature
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As has been stated before, the fix for the culling issue at the top of this thread works, but the game will always crash in Config Controls and Instant Action. The controls can be manually edited in bindings.def, although this is a pain to do if your OS isn't English since you'll have to guess what the names of the individual controls should be in your particular language.
Missions will sometimes randomly crash upon completion, but if this happens it's a fairly simple matter to restart the mission and then cheat to instantly complete it (by typing 'set mission' into the console).
This works until mission 10, which will ALWAYS crash upon completion no matter what you do. As far as I can tell, there's no way to progress beyond this point in the campaign if you're playing on Windows 7. The Training and Historical mission all worked fine, but it's a pain not being able to finish the game after all the effort I put into actually getting it running.
As much as it pains me, I doubt we'll ever see Heavy Gear II on GOG. The GOG engineering team would have to work some crazy magic to get this game to run reliably on modern systems, even if all the legal hurdles were cleared with Activision and Dream Pod 9. I just can't see it happening, but hopefully I'll be proven wrong.
DreadMoth
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Goosecreature: As has been stated before, the fix for the culling issue at the top of this thread works, but the game will always crash in Config Controls and Instant Action.
Holding down ESC while Instant Action loads seems to prevent it from crashing, at least it did for me last time I had HG2 installed (had to do a HDD format when I got new hardware recently)
Reinstalling HG2 now...
-----
EDIT: Got it installed and running. See below.
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Stuff that may be helpful to know, for those trying to get the game working: • 'iasinst.exe' in the Setup folder on the HG2 CD needs to be run in Windows 98 compatibility mode to avoid EAR / audio errors (it might be a good idea to set everything on the CD to run in Windows 98 compatibility mode and as an Administrator before you install)
• Fixed 'shell.dll' still needed to avoid crash on launch (for me at least).
• Using Windows 95 / 98 compatibility modes on 'Heavy Gear 2.exe' causes the game to crash on launch. EDIT: ...on some computers - others it might not be an issue, but it might not be needed either.
• Using Windows XP compatibility modes on 'Heavy Gear 2.exe' causes the game to fail to start with a 'DirectX 6 not detected' message.
• K-Lite Codec Pack seems to break the intro video and the main menu - the audio from the movie works, but the game gets stuck on a black screen. It also locks the mouse cursor in the middle of the screen (you have to terminate the 'Heavy Gear 2.exe' process through Task Manager, using the keyboard, to escape). I ended up uninstalling it, which got the intro video playing normally and the main menu displaying correctly.
• Holding ESC while Instant Action is loading (until you're in the IA level with the in-game menu open) prevents it from crashing (most of the time), not doing so seems to guarantee a crash.
• Culling fix in the first post still works :)
• Config Controls crashes for me too :(
Post edited October 20, 2013 by DreadMoth
Goosecreature
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I can confirm that holding ESCAPE during the Instant Action loading screen keeps the game from crashing (at least when I tested).
Can you make it past Mission 10 in the campaign, if you cheat your way through all the missions?
iippo
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...ive got the cd's 'on the attic', but still waiting for gog release to actually finish this one. Got stuck midgame back then.
timppu
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Dang, one of those games I should remember to play on one of my XP-powered retro-PCs, as long as I still have them around. I earlier installed and tried out Heavy Gear 2 retail on my old desktop single-core AMD CPU PC with ATI Radeon X800 Pro graphics card and Windows XP (from around early 2000s I think), and it least on that HG2 seemed to run fine without any special workarounds, I think. I didn't even have the culling problems, so apparently Radeon X800 is old enough for the game, even though it can run games like Far Cry, Half-life 2 and even Doom 3 pretty good.
With the first Heavy Gear though, I had to run it on a Windows 98SE PC (IBM ThinkPad T41 laptop) to run it successfully. I couldn't run it fine even on Windows XP, at least when using the latest patch level. For some reason the unpatched HG ran though, with its bugs and inferior graphics (the patch improved the graphics, among other things).
Still wishing to see fully working virtualized Windows XP and Windows 98SE environments for VMWare Player or whatever...
Post edited October 19, 2013 by timppu
DreadMoth
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Goosecreature: Can you make it past Mission 10 in the campaign, if you cheat your way through all the missions?
Just tried using the 'set mission' cheat to skip through each mission (from 1 all the way to the final cutscene), it worked without crashing.
Whether or not the campaign can be played through normally without the level skip cheat, I have yet to test...
Post edited October 19, 2013 by DreadMoth
Goosecreature
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That's strange - for me, the game will always crash upon completion of mission 10. You mentioned that Windows 95 / 98 and Windows XP compatibility modes don't work for you. Does that mean that you're running the game without any compatibility at all?
The Windows 95 and 98 compatibility modes are the only ways I've been able to get past the 'DirectX 6 not detected' prompt.
DreadMoth
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Goosecreature: That's strange - for me, the game will always crash upon completion of mission 10. You mentioned that Windows 95 / 98 and Windows XP compatibility modes don't work for you. Does that mean that you're running the game without any compatibility at all?
The Windows 95 and 98 compatibility modes are the only ways I've been able to get past the 'DirectX 6 not detected' prompt.
I tried out the Windows 95 / 98 compatibility modes again and they no longer seem to make it crash on launch - they used to last time I had the game installed (which is why I didn't try them earlier with this install), not sure what's changed this time. The game doesn't need them to work, though.
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XP compatibility still causes the 'DirectX 6 not detected' message.
The 'Heavy Gear 2.exe' is set to 'Run as Administrator' and use the 'DirectXTrimTextureFormats' fix described in the first post of the thread - aside from those, I have no compatibility settings applied to it.
I didn't apply any compatibility settings to the game setup files before installation.
During installation I allowed the game to install DirectX 6 and 'DirectX Media' (think that's what it was called).
If you didn't install DirectX 6 during installation you can run 'DXSETUP.EXE' in the 'DIRECTX' folder on the CD to install it (if a window opens containing a button 'ReInstall DirectX', click it). (This won't break your existing DirectX 9/10/11 installation, at least on Windows XP and 7)
I can't find a way to install 'DirectX Media' after installation - you might need to run the game setup again to get it.
The only program on the CD that needed any kind of compatibility mode applied to work was 'iasinst.exe', which I set to run in 'Windows 98 / Windows Me' compatibility mode and 'Run as Administrator'.
Post edited October 21, 2013 by DreadMoth
DreadMoth
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I have no idea what's changed (I haven't done anything to the game or settings related to it as far as I know), but today I no longer seem to need to hold ESC for IA to work, and I got into the Control Options menu without the game crashing.
All that I've done since I last ran the game (with crashes on IA and Control Options), that I can remember, roughly in order:
• Shut down PC overnight
• Installed a cursor-editing program called AniFX
• Played some amount of: Jedi Knight - Dark Forces 2, PlanetSide 2, World of Tanks, Planetary Annihilation Beta, Grim Dawn Alpha
• Installed and played Endless Space through Steam (which ran DirectX {June 2010, I think} and Microsoft Visual C++ 2010 x86 redistributables)
(sorry for double-posting)
Post edited October 22, 2013 by DreadMoth
Zeether
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From United States
I tried all the stuff in the OP, and I have this problem where the main menu is a black screen. Tried uninstalling the K-Lite pack but it still happens. I can hear the cursor sounds and alt-tabbing shows the menu but the cursor barely moves. Does anyone know how to fix this?
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